Story from

Project: Pigeon Integrates Chainlink VRF To Fuel “Phygital” NFT Experiences

The web3 metaverse is all about decentralization, interoperability, and user-controlled data. As digital assets and artifacts populating the metaverse, NFTs gain true utility when they are platform- and/or game-agnostic, following their owners as they move freely between digital realms. 

NFT gaming ecosystems like Project: Pigeon are also exploring how game-agnostic NFTs can interact with physical objects and spaces to create “phygital” (physical + digital) experiences. Because its NFTs are foundational to a vast array of phygital assets and interactions, Project: Pigeon recently integrated Chainlink VRF (Verifiable Random Function) on Polygon mainnet to generate NFTs in a truly random, publicly auditable fashion.

Project: Pigeon’s cardinal NFT collections – Pigeons and Eggs – provide essential utility in various minigames with play-to-earn (P2E) functions. The ecosystem’s native token allows users to purchase pre-release/early supporter booster packs, which Project: Pigeon Founder Tom Willetts said will grant users game-agnostic NFTs and other innovative phygital rewards in the future. 

“Chainlink VRF is important to the community as it enables fairness and makes moments like pulling four legendary packs (a 1% chance each) out of 10 packs a truly special moment,” he told Chainlink Today. 

Willetts said Project: Pigeon’s diverse community has attracted large numbers of English- and Japanese-speaking users of all ages with varying degrees of cryptocurrency experience. “We have been the first to onboard some of our community into the space, helping some buy their first NFT and others integrate NFTs into games they are also creating,” he said.

Willets said that Chainlink gives Project: Pigeon access to a tamper-proof and auditable source of randomness needed to ensure reliability and quicker time-to-market for future phygital offerings.

“These gaming (and wider) experiences could include making virtual environments to reflect a real-world area (such as a certain museum) or creating virtual versions of common physical games,” he explained.

Willets is particularly excited about the interaction between on-chain NFTs and 3D-printed tangible assets. “Communities already see value in real-world offerings from NFT projects, such as merchandise, and we’re getting ready to take that one step further,” he said.

Currently, the Project: Pigeon team is working on an NFT gaming-focused collection that will offer various utilities across upcoming tower defense and trading card games, as well as a “world editor” application that would allow users to create their own voxel environments.

“I would love to see a time where we can allow others to use our NFTs in their games,” Willets said.

He shared his vision for Project: Pigeon’s expansion through Chainlink’s industry-standard infrastructure. 

“After getting to talk to Chainlink Labs’ incredible team, we are incredibly bullish to try out some of their other solutions, such as Keepers and VRF v2, to support us in going cross-chain and beyond.”

To learn more about Project: Pigeon, visit their website, Twitter, Discord, and Telegram.

Have an idea for a story?

If you’re interested in submitting content to be considered for publication, please carefully review the Chainlink Today Content Submission Guidelines to help you get started. We’re excited to hear from you.

Related Stories